this post was submitted on 21 Jul 2023
488 points (100.0% liked)

Lemmy

12548 readers
5 users here now

Everything about Lemmy; bugs, gripes, praises, and advocacy.

For discussion about the lemmy.ml instance, go to !meta@lemmy.ml.

founded 4 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] erwan@lemmy.ml 5 points 1 year ago (3 children)

It makes a difference for a game, but it's not really significant for a website.

The server load and resources will have a much bigger impact on performances than geographic proximity.

[–] FlexibleToast@lemmy.world 6 points 1 year ago (2 children)

And you spread that server load by selecting different servers. While what you're saying is technically true, in a practical sense if everyone picked a more local server that would be one way to achieve what you're saying.

[–] MiddleKnight@discuss.tchncs.de 1 points 1 year ago (1 children)

No because the population is not even close to being uniformly distributed geographically.

[–] ziggurism@lemmy.world 1 points 1 year ago

you don't need a uniform distribution. if the server distribution mirrors the population distribution (and why wouldn't it?), that will still achieve the desired effect.