this post was submitted on 24 Nov 2023
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[–] xkforce@lemmy.world 42 points 10 months ago* (last edited 10 months ago) (4 children)

Its quite an acheivement to have a relatively low barrier to entry and whales everywhere and still fail

[–] betabob@lemmy.dbzer0.com 58 points 10 months ago

It's also a saturated market because of the low barrier of entry, without an advertising budget you are taking a gamble no matter how good the gameplay is.

[–] AnonTwo@kbin.social 9 points 10 months ago

Even a whale can decide to just spend more money on a game they like more. It's not an endless market for companies to delve into.

[–] someguy3@lemmy.world 2 points 10 months ago (2 children)

What do you mean by whales everywhere?

[–] xkforce@lemmy.world 15 points 10 months ago

A whale is someone that spends a tremendous amount of money on mobile games. These are the people most games pander to or otherwise design themselves around

[–] Frozengyro@lemmy.world 5 points 10 months ago (1 children)

Most people spend nothing or just a few bucks on mobile games. But the "whales" spend several thousand.

[–] Black_Gulaman@lemmy.dbzer0.com 3 points 10 months ago

But not on all games. Only on games they're addicted to.

It's a finite resource that mobile games have to fight each other for.

[–] fred@lemmy.ml 1 points 9 months ago

Low barrier to entry if you're not counting visibility. Yeah you can publish to the stores, but nobody will see it unless you are ordained by the gods at Apple and Google, or you buy eyeballs (and have the capital to do so.)