this post was submitted on 25 Nov 2023
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I think this all comes down to having the right mental model.
In this case, I think it helps to know that:
The zany behavior is that if you set up your function to push for a move (i.e., force a local variable to be treated as a temporary), the language ceases to be able to apply its optimization.
That's basically it. No real mystery.
The parts that seem likely to cause this confusion (which I shared when I first started using C++11) are:
std::move
isn't a compiler intrinsic and doesn't force a move operation; it's just a function that returns an r-value reference. So it makes it harder, not easier, for the compiler to "see through" and optimize away, even in the case where "as if" rule should make that legal.