this post was submitted on 27 Nov 2023
30 points (100.0% liked)
MS-DOS gaming
753 readers
1 users here now
A place to discuss anything DOS related. From DOSBox to actual retro hardware and FPGA emulation. From old games and software to new running on DOS. We also allow source ports of games originally on DOS.
::: spoiler Rules:
- Be Respectful
- All post must be about or directly related to DOS Gaming
- No Spamming, Harassing or violence
- No Illegal downloads and/or links. Abandonware IS allowed
- NSFW content should be tagged as such
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I generally leave most games in my memories where I remember them affectionately. Trying them again now often tarnishes that. ๐
If a game has had a new upgrade, I'll give it a go. I enjoyed playing Dungeon Keeper again via KeeperFX and I'm currently playing through Doom 3 via Dehwm.
I get that. Though most games I know what I get. The rough edge makes a great experience because the times are different. So it's more like a time capsule. See what classified as acceptable when I was young.
Though in the case of phantasmagoria, because we borrowed it for like a week, I haven't been giving enough time to actually make a coherent memory of it, so the small flashes I remember are all I have. And I afraid the game doesn't hold up to the hype I gave myself over the years.
Most games I played a lot, I can still enjoy. And games I've never played are a cool time capsule. Though that game is in a kind of limbo to me.
Dungeon keeper is awesome though! Enjoy! Also Doom 3 still holds up, but was overshadowed by Half Life during its release, and the departure from the Doom formula made it the bastard child of the series.
I've noticed. Doom 3 really is a horror survival, especially with the original torch mechanic which enhances the scares but is also a little annoying.
What's really annoying the most is all the secret compartments from which the enemies appear. It's becoming tiresome, especially as I can't understand why anyone would build a base with so many hidden areas! ๐
That's one thing held over from the original. Monster closets. Not the best design choice.