this post was submitted on 06 Dec 2023
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[–] sugar_in_your_tea@sh.itjust.works 10 points 9 months ago (7 children)

I've played gorgeous indie games that take up less than a gig. Surely we can do better than 100+GB for a shooter.

[–] vox@sopuli.xyz 14 points 9 months ago* (last edited 9 months ago) (4 children)

btw size of wii u/switch games is pretty impressive.

BOTW is 10-15 gb with all dlcs and updates. (depends on console (wiiu/switch) and exact version)
TOTK is ~18gb and is the largest official Nintendo game
Mario Odyssey is just 5gb

[–] sugar_in_your_tea@sh.itjust.works 9 points 9 months ago (3 children)

And they look fantastic, though the art style certainly helps a ton.

I generally prefer indie games, so anything larger than 20GB feels huge. Most of the games I play are 5-15GB, and then something like RDR2 or Mass Effect Legendary comes along at > 100GB, which is about a dozen other games worth of space. Yeah, space is cheap and all that, but it just seems so unnecessary to have a good time.

[–] Duallight 8 points 9 months ago (1 children)

In a small defense of ME legendary, it is 3 different games in one package. Still Annoying, especially since storage space isn't the only factor. Internet speed can really ruin your gaming plans

It should really be three separate games. I'm unlikely to play all three back to back, yet I need to download the whole thing to play any of them.

The same is true for COD, if I only want to play the campaign, I still need to download all the MP stuff (or so I heard, I don't play COD).

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