this post was submitted on 07 Dec 2023
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Linux Gaming

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[โ€“] Fizz@lemmy.nz 13 points 11 months ago (1 children)

I guess none of the tests included game compatibility ๐Ÿ˜†

[โ€“] Fizz@lemmy.nz 13 points 11 months ago (1 children)

I joke, I love seeing linux getting these Ws over windows and things like this really do help people consider Linux as a choice

[โ€“] aplomBomb@midwest.social 5 points 11 months ago (1 children)

i mean, the compatibility is true though. i would love to switch to Linux on my gaming machine, but i don't wanna jump through the hoops.

[โ€“] DmMacniel@feddit.de 10 points 11 months ago (1 children)

What hoops? Unless the game has rootkit like Antichrist they work pretty great already. Checkout protondb to see the compatibility of steam games.

[โ€“] aplomBomb@midwest.social 12 points 11 months ago (2 children)

It's more complicated than that, for instance i use software that processes telemetry data from my racing simulators that control my tactile transducers. there's a million situations just like that if you do anything more than basic games on a basic screen.

What about surround for triple monitors? There's just so many little things that become a pain in the ass the moment you switch to Linux when it comes to gaming outside of the most basic, straight forward instances.

[โ€“] appel@whiskers.bim.boats 6 points 11 months ago

You are right, many oddly specific gaming things like this are not that well supported, but the strength of Linux and open source is that everyone has the power to change it. The software that people have already developed to interface with proprietary hardware is great, I have a Corsair mouse and thought I would never have support for macros on it on Linux, but someone has already developed software that does a way better job than corsairs official software. It can do all of the same operations and doesn't hang or crash regularly. I'm sure a few of your issues have already been solved by someone. The brilliant thing is, Linux ultimately allows much more control over the software and hardware it is interfaced to. So something like the transducers you mention would probably be easier to do than it is on windows, but someone has to actually do it. Maybe the sim-racing community is just waiting for you to come along? ;)

[โ€“] DmMacniel@feddit.de 2 points 11 months ago (1 children)

and that software isn't available for Linux? Sucks to be vendor locked in here. (Also moving the goal post)

What about triple monitors? Plug and play and you are golden?

[โ€“] aplomBomb@midwest.social 2 points 10 months ago* (last edited 10 months ago)

I'm not vendor locked, and it doesn't suck, the team that makes that software are great guys doing awesome work and deserve the money they get

idk what you mean by plug n play regarding the triples. i don't know if you've ever had a triple setup, but it requires software to treat them as a single display and adjust for angles etc for a proper 48:9 fov