this post was submitted on 10 Dec 2023
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[–] Shyfer@ttrpg.network 2 points 11 months ago

Yup! He had a video where he described some basic mechanics it will have, including one where classes will gain their resources over time as the battle continues - making players ramp up as the battle goes on. It seems to me like a clever way of letting them nova on big bosses and stuff, while theoretically the smaller encounters wouldn't go long enough to do so, saving the drama for more appropriate battles.