this post was submitted on 10 Dec 2023
1132 points (94.3% liked)

RPGMemes

10319 readers
90 users here now

Humor, jokes, memes about TTRPGs

founded 1 year ago
MODERATORS
 

Another player who was at the table during the incident sent me this meme after the problem player in question (they had a history) left the group chat.

Felt like sharing it here because I'm sure more people should keep this kind of thing in mind.

you are viewing a single comment's thread
view the rest of the comments
[–] The_Dessarin_River@ttrpg.network 2 points 11 months ago (1 children)

If characters in a story have a disability the question should be "What is the DM/Author trying to say, and how does this character add to the world they are portraying?" The plague of diegetic essentialism etc.

[–] overjustic@lemm.ee 5 points 11 months ago (2 children)

That just enforces the idea that people with disabilities are not a normal part of the society. It's like asking to justify why a character is tall, blonde, old, a woman. People are just people and there's a huge variation on their shapes, sizes, colors and disability status.

[–] neptune@dmv.social 2 points 11 months ago (1 children)

I'm not sure the commenter disagrees with you. If a player wants their character to have a wheelchair, they are simply "saying" that some people have wheel chairs.

I had to go look up diegetic essential ism and basically the idea is that people get too hung up on the literalness of a character in a wheelchair.

What does it say about the universe that elephants can jump ten feet vertically? What does it say about the DM if they rule against this "fact" of DND?

[–] The_Dessarin_River@ttrpg.network 1 points 11 months ago

Yeah, sorry, I should have linked diegetic essentialism.

The easy example I've seen used is Vampires and Werewolves.

How do you kill a vampire?Vampires are not real.

Within the fantasy world vampires can be understood in their relation to their 'in universe' opposite: werewolves. They are essentially the same creature: 'monster that bites you and you turn into one'. Vampires tend to be rich or aristocrats with massive amounts of control over other creatures, environment, etc. Werewolves are poor, often homeless, and lose control over themselves in a bestial form.

How do you kill a vampire, a monster representing wealth, greed, etc.A simple wooden stake, the tool of peasant farmers.

How do you kill a werewolf, a monster representing poverty, desperation, etcA silver bullet, a weapon literally made of money.

[–] The_Dessarin_River@ttrpg.network 1 points 11 months ago

I don't think it does unless you reach some odd answers. The answer could be "to create a world that feels real and inclusive." A big part of world building is describing places and characters so those descriptions do matter and are not just made for no reason. I don't need to justify some convoluted way that a healing spell doesn't work.

I think we agree though (?), because if a player asked me so bluntly it would probably require a pause to talk it out at the least, and tbh that's on me for trying to be pithy rather than adding a sentence to clarify.