this post was submitted on 18 Dec 2023
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Mad Max Fury Road. They defeat the tyrant, and get the control of the water valves. Then they open the valves and seemingly keep them open. One problem, how long is the water reservoir gonna last now?

Logan's Run. The city dwellers are freed from the computer's iron-fisted rule, and Carrousel. But their city is in ruins, and thinks to the computer providing everything. They don't know how to live without it. The city dwellers are going to start dying off real fast.

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[โ€“] Viking_Hippie@lemmy.world 36 points 1 year ago* (last edited 1 year ago) (2 children)

Spoilers ahead, obviously.

Fallout 3

The "good" ending as a reward for doing everything right is basically suicide for the greater good.

Even if you have a specific NPC follower who can do the same thing unharmed, the epilogue text and voice-over basically calls you a coward for making the rational choice to have him do it and pretends that it killed him even though, as established, it doesn't harm him at all.

[โ€“] Moobythegoldensock@lemm.ee 7 points 1 year ago (1 children)

The DLCs take a little sting out of it.

[โ€“] Viking_Hippie@lemmy.world 5 points 1 year ago

Yeah, those are a LOT better than the main campaign! There's some great quest mods too ๐Ÿ™‚

[โ€“] malean@lemmy.world 4 points 1 year ago (1 children)

I remember my mutant compagnion telling me it wasn't his destiny to do it

[โ€“] Viking_Hippie@lemmy.world 4 points 1 year ago

Maybe that's one of the many things fixed in Tale of Two Wastelands.

I remember ages ago when I first played it, there was no other benevolent option, but I didn't have Fawkes with me back then as I'd failed part of his quest.

Earlier this year, I did a ToTW replay of 3 and NV where I brought him with me and was able to have him go in there, thus saving my character but being branded a coward in the epilogue lol