this post was submitted on 21 Dec 2023
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[–] BigVault@kbin.social 6 points 10 months ago (1 children)

One of my earliest vr experiences was with the blue Acer mixed reality headsets and it did fine at the time. Cost far less than the mainstream headsets from HTC and Oculus too.

Haven't even seen any new WMR headsets for years and thought it was already dead.

[–] Blaster_M@lemmy.world 14 points 10 months ago (2 children)

HP Reverb G2, this year, last hurrah for WMR

[–] BigVault@kbin.social 5 points 10 months ago

Oh wow, how out of the loop am I. 😆

Hopefully it’s supported for years to come.

[–] june@lemmy.world 3 points 10 months ago (2 children)

I had the first HP WMR headset and as far as I can tell, the G2 has the same damn controllers. The tracking was awful outside of the rather small cone (compared to the Quest 2 and PSVR2 imo) in front of the headset. Did they really never address that or am I just being pessimistic?

[–] BURN@lemmy.world 2 points 10 months ago (1 children)

Nope, tracking is still shit. It’s the one major problem with my G2. I use it mostly for Simracing now, so it’s not a problem, but beatsaber was a frustrating experience.

[–] june@lemmy.world 2 points 10 months ago

Yep, same reason I abandoned my HP headset. Though you’re right, it’s pretty solid for something like sim racing. I didn’t have my rig at the time but the little bit I did with it was pretty good.

[–] Curdie@lemmy.world 2 points 10 months ago

This was my experience as well. It worked great if your hands were out in front of you but if you needed to move your arms around (beat saber, any archery game, etc) it just didn't work.