this post was submitted on 27 Dec 2023
148 points (95.1% liked)
Games
32516 readers
1511 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I wonder how you could open source a game that had purchased assets. If they would have to be remade or if it would be similar to an open source engine recreation like OpenRCT2 where you need to supply your own files from the game.
Good question, yeah probably like some other community remakes where you need the original files.
Probably a moot point as the engine itself isn't open source, although I guess they could give out the project file.
I think that's how the open source ports of Doom and Quake work. The shareware files are enough to get it up and running, since they're free to distribute.
As for the engine in this specific case, it's Unreal, possibly without any modification, so the engine is already available with source.