this post was submitted on 04 Jan 2024
172 points (93.4% liked)

PC Gaming

8581 readers
219 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Sanctus@lemmy.world 13 points 10 months ago (2 children)

Thats how they have to work. If you run into a player with a ship you don't have it still needs the asset to display it on your client. It just makes it seem a little silly is all. You are paying for access, and thats true for all of these game cosmetics.

[–] puchaczyk@lemmy.blahaj.zone 3 points 10 months ago* (last edited 10 months ago) (2 children)

Those extra assets are also one of the reasons why some games take like 500Gb of ~~memory~~ storage to install.

[–] Sanctus@lemmy.world 0 points 10 months ago

Yep, art and asset takes up the most space. It also has the most space reserved for data transfer in disc readers. Its definitely the reason the new CoDs are so huge, along with their techniques of massive redundancy (if that ol' article about the way they load maps is true).

[–] baconisaveg@lemmy.ca -3 points 10 months ago

500gb of 'memory'? Get off the internet grandpa.

[–] stoy@lemmy.zip 2 points 10 months ago

Yep, it is the same in Forza Horizon, you can buy cars through DLC, and they basically just change the 0 to a 1.

The cars still exist in the world...