this post was submitted on 08 Jan 2024
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[–] Ohi@lemmy.world 10 points 8 months ago (27 children)

As an indie game dev with an insanely low budget, I'm looking forward to the time in the future where people stop giving the random fuck they're currently giving about the use of AI gen content so I can safely build my game with higher quality assets without the fear of a mob of angry consumers flooding my steam page with bad reviews. It seriously boggles my mind why this is even a trend right now. People need to realize we're saving money where we can so we can improve the quality of the product elsewhere! I'll now have more enemies in my game because I no longer need to hire a concept artist for the general concept. I'm empowered to do that work myself in a few minutes of chat prompts, and I'm still hiring 3D Artists to bring that concept to life.

Please people, chill the fuck out and let the industry adjust appropriately to this amazing technology. Y'all sound like those that protested the use of cars when the horse lost it's job to it.

[–] twoleggedmammal@lemmy.world 27 points 8 months ago (1 children)

Hi, I’m a hobbyist game dev who has dabbled in using Stable Diffusion to create game assets. While AI is fundamentally just a tool, and there’s nothing inherently wrong about using it, it does matter if you’re using a model trained on copyrighted work. In that case you may be stealing an artists work and using it in a commercial game without credit or payment, or even really knowing it was their art that was a basis for your asset.

I suspect there are/will be models trained entirely on open source assets or from artists who have been paid for this express purpose and whose licensing allows for commercial usage from the output. In that case, it should be safe to use and you can credit the model used in your game credits.

For now, because I don’t know of any useful models like that, and Steam is not allowing games with AI assets of any kind, I’m steering clear of AI assets.

[–] zazo@lemmy.world 10 points 8 months ago* (last edited 8 months ago) (2 children)

The whole fuss around the Magic/Wizard of the Coast shenanigans is about an artist using the Photoshop AI fill tool that's trained on images 100% licensed by Adobe. Ie the mob does not care about the facts only about being outraged..

[–] MysticKetchup@lemmy.world 15 points 8 months ago (1 children)

The fuss is that WotC said they were going with human art over AI art, used AI art for marketing, and then denied it when it was blatantly obvious. It's pretty understandable that a company that built its brand on gorgeous, original art would get blowback when it tried to use algorithmically generated content.

[–] zazo@lemmy.world 3 points 8 months ago

Which is fair, I agree that they should have been honest from the start, but I can't envision a world where that also wouldn't have caused a riot. Shame it's impossible to know now.

[–] twoleggedmammal@lemmy.world 0 points 8 months ago

That is useful context. Seems like WotC did the right thing here given their previous statement. There are better things to criticize then over then.

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