this post was submitted on 11 Jan 2024
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cross-posted from: https://beehaw.org/post/10945203

Mostly from Unity: 1800 through the end of March.

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[–] BobVersionFour@kbin.social 20 points 10 months ago (2 children)

2024 if going to be the year of Layoffs in anything creative that AI can do in gaming.

Have i not seen a article already talking about how they use AI to replicate voice of video game actor recently?

But since most of AAA are shit now anyway wont change much

[–] stormesp@lemm.ee 3 points 10 months ago (2 children)

Sadly its also going to steal the position of a lot of people on AA and middle to indie size studios that need to cut costs to actually stay alive. Obviously some studios will stay afloat without cutting people or going deep into AI content but expect that to the exception not the rule.

[–] Aquila@sh.itjust.works 3 points 10 months ago (2 children)

It’s so dumb. Instead of struggling with AI to do what your employees did you could make your workforce 20% more productive using AI. Go further faster

[–] umbrella@lemmy.ml 1 points 10 months ago

yeah but money

[–] ampersandrew@kbin.social 1 points 10 months ago (1 children)

Those two things are linked. I'm a frequent Economics Explained viewer, and the old comparison is that 1 accountant with a spreadsheet program can do what 5 accounts could do without one. If you only need the amount of productivity that that one accountant with a spreadsheet can output, that means you don't need four of your accountants anymore.

[–] BobVersionFour@kbin.social 3 points 10 months ago (1 children)

To use the accountant exemple AI right now or at least the way corp seem to use it is like asking someone without any accountant or spreadsheet knowledge to do the job of 5 accountant sure it might work but for how long and how many accountant you gonna need to repair and clear the problem later but that part don't interest them only short sight profit is important

[–] ampersandrew@kbin.social 1 points 10 months ago

If they want to put out poor quality products in pursuit of short term profit, they can deal with long-term consequences as they lose their customers' trust. This game is reviewing quite well at the moment, and most of the ways we're fearing AI will be used will result in poor quality products. I'd argue Ubisoft has been putting out poor quality products for a long time, and even this game won't be available in a form that I can consume it due to the short-term deal they made with Epic.

[–] Katana314@lemmy.world 0 points 10 months ago

I don’t know if you could call this a positive, but I’ve definitely seen signs that the results of these projects will routinely turn out soulless and flop hard. In the past few years we’ve seen some VERY well-funded projects turn out as total flops. If that’s happening even with human creative input and corrective steering, what should we expect from AI following a straight algorithm?

[–] peter@feddit.uk 1 points 10 months ago

I don't think this is a direct result of AI, I think that will take a lot longer to become a problem