this post was submitted on 09 Jan 2024
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Programming

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[–] porgamrer@programming.dev 7 points 10 months ago

I don't think TIOBE rankings mean much, but C# is genuinely doing quite well.

In the games industry it has become the only language that is commonly used both for entry-level gameplay scripting and for implementing game engines.

It still has a lot of overhead compared to languages like C++ and Rust, but has proven to be a workable alternative for games that aren't straining against the limits of modern hardware.