this post was submitted on 09 Jan 2024
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Programming
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I don't think TIOBE rankings mean much, but C# is genuinely doing quite well.
In the games industry it has become the only language that is commonly used both for entry-level gameplay scripting and for implementing game engines.
It still has a lot of overhead compared to languages like C++ and Rust, but has proven to be a workable alternative for games that aren't straining against the limits of modern hardware.