119
submitted 11 months ago by ArchmageAzor@lemmy.world to c/games@lemmy.world

It just feels lazy to me, like the developer couldn't be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.

you are viewing a single comment's thread
view the rest of the comments
[-] xeekei@lemm.ee 92 points 11 months ago

Wait? Console players feel like devs just copy the PC interface? Us PC players always feel like they copy the console interface and just slap a cursor on it. Buttons are huge, excessive amount of tabs, very few things visible at any time, etc. Oh and those "wheels" ugh.

[-] Anaphylactic_Gock@lemmy.world 23 points 11 months ago

Both things happen. It depends on what the game was originally designed for.

[-] shinjiikarus@mylem.eu 7 points 11 months ago

I don’t think Hogwarts Legacy was designed for PC primarily and it’s full of cursor control on console.

[-] xeekei@lemm.ee 12 points 11 months ago* (last edited 11 months ago)

But it also limits me to 4 spells at any given time even on PC, instead of giving me a bigger hotbar. So I guess devs just make middle-of-the-road interfaces that don't please anyone these days.

[-] joyjoy@lemmy.world 3 points 11 months ago

The only game I can think of is Minecraft.

[-] brsrklf@compuverse.uk 5 points 11 months ago

No Man's Sky's UI is almost entirely through cursors, drag and drop etc.

Even choosing between a couple dialog options used to require moving a pointer over buttons but they finally fixed that at some point. Now with a controller you can just select the answers right away.

[-] kautau@lemmy.world 6 points 11 months ago

spiderman-pointing-at-himself.jpg

[-] domstoppable@programming.dev 1 points 11 months ago

By "wheels", do you mean pie menus? What don't you like about them?

[-] xeekei@lemm.ee 11 points 11 months ago

They are often very blatantly designed for a controller and a far-away screen. Take up the whole screen a lot of the time despite very few possible selections. Often they don't even include a cursor and you just drag a highlight from the centre of the wheel.

I mean, they work, but no one can say that they're designed for M+KB imo.

this post was submitted on 22 Jul 2023
119 points (100.0% liked)

Games

30510 readers
197 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS