this post was submitted on 13 Jan 2024
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[–] HipHoboHarold@lemmy.world 11 points 10 months ago

And then of the characters significant other is important? Like they complained about Spimer-Man 2, despite the playable characters not even being gay. We know that because we know who they are after.

It Takes Two. Me and my boyfriend played it. Beautiful game. Loved it. Plan to wait a few years and play it with him again. It's about a straight couple. I can't imagine how that game would work if we didn't know that. Like I guess we could keep stretching the argument to "Well they could be bi", I guess. We don't need to know that. But it kind of helps to know they're married to know the story. Otherwise it's gonna get weird with the kid involved.

We don't have to try and out progressive everyone for everything. A story can have a romance and we can see the romance and we can know who they're dating and we can know they're sexuality. None of this is the issue.

Your example would make sense in Doom. Sure. I've literally never seen anyone ask for it in doom. It's a terrible example because it's not that kind of game.

But for many games where the story is actually a big part, and not for games like Doom where the story really doesn't matter, it's fine. We can still celebrate love in really any shape or form(thats not harmful). If a game wants to avoid it, thats also fine. Once again, not arguing every game needs it. But if that's the story, that's the story, and it seems pointless to be angry that you know who a character is dating.

The movement for queer acceptance isn't for people to be hush hush and for us to make the closet bigger to invite straight people in. It's to get people out.