this post was submitted on 13 Jan 2024
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God forbid any game doesn't cater exclusively to the greatest size group. Why not have representation in games proportional to the real life people that play them? If all you care about is plurality, then every character should be straight, Han Chinese men. We should cater to the maximum amount of people, right?
Yea pretty much, unless the point is to highlight an aspect of culture like setting your game is Egypt and including Egyptian mythology and history, don't alienate the majority of your audience, introduce them to something different
I would disagree.
Make that maximum amount of buyers.
It's not party catering. Or art. It's a money business that has to create games that sell, so that the developer can get paid. That is the main goal. If there is room for a message, without alienating buyers, that's also an option.
Anyhow, we have robots, those sell. We have aliens, they sell. We have unidentified that sells. There's elves and orcs, which sell. Bunnies and hedgehogs. Various made-up things. Tons more. They all sell copies. Find a way to make it profitable, and it will happen. It's not about representation. And it never will be. Unless it makes enough money to make more after that.
It's clearly not about diversity. Capitalism isn't about demographics and equal representations.
That lies in demand. Create actual demand, and game developers will follow. They always do.