this post was submitted on 15 Jan 2024
14 points (93.8% liked)

Baldur's Gate 3

6280 readers
131 users here now

All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

Spoilers

If your post contains any possible spoilers, please:

Thank you!

founded 1 year ago
MODERATORS
 

It's the Knife of the Undermountain King, if that is relevant. I'm not a druid, so I don't think it has anything to do with wild shape. I have had Jahiera in my party a few times. I did get disarmed once about 20 hours ago, so it might be related to that. Anyways, I cannot unequip, disarm, throw, or drop that knife. I've tried exiting the game and rebooting the PS5 and nothing works. I'm a level 2 pally, level 10 bard, if that matters. Does anyone have any ideas?

SOLVED: I jumped off a cliff to my death, and then had a companion resurrect me at Withers and that finally fixed it.

you are viewing a single comment's thread
view the rest of the comments
[–] SpicySquid@lemmy.ml 1 points 10 months ago (1 children)

I think I resolved something like this by respeccing the character. Talk to withers and change the class. Not very sure about this, but I do recall how annoying it was. Good luck!

[–] Anticorp@lemmy.world 1 points 10 months ago (1 children)

Dang, I did reclass and it didn't fix it. Although I went from bard/paladin to paladin/bard. Do I need to pick a completely different class? That would be annoying, since my bard has like 50 spells and actions on the context menu that I just got all set up again.

[–] TransplantedSconie@lemm.ee 2 points 10 months ago (1 children)

Fuck yes. I loved that multiclass so much. I sang and banged across the entire Sword Coast.

[–] Anticorp@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

I'm pretty sure it's the strongest build in the game. Monk/rogue probably has better damage output and definitely has greater movement, but none of the utility. There's nothing that any companion can do, that my bard can't do as well, or better. AOE damage was one area he was lacking, but I picked up a couple of different spells when I reclassed and he has that covered now too. I was thinking about doing a playthrough using this build without any companions as durge.

Edit: one thing he is missing is spell sculpting for avoiding friendly fire with AOE spells. The wizard is still best in that area.