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Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'
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Seems more like the managers are shifting blame to both the devs and the community. The people who planned out the development timeline and didn't provide an adequate amount of time for QA and bugfixes before release are the ones ultimately responsible.
So now they're telling the paying customers to "stop being toxic to our devs" instead of taking responsibility for their decisions.