this post was submitted on 21 Jan 2024
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Oh that is genius. I doubt I would ever make much use of this myself (hell, I don't even own a VR headset), but I can 100% see the appeal, and the audience it's intended for.
VR games have generally been a very limited product in terms of their appeal (mostly because its almost impossible to solve the movement problem, and games mostly depend on movement), but I think VR does hold fascinating potential as a tool for long distance social interaction. The ability to give the feeling of sharing physical space to online interactions is something that only VR can really offer.