this post was submitted on 24 Jan 2024
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My takeaway is that it's only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

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[–] Cavemanfreak@lemm.ee 15 points 9 months ago (2 children)

I've heard that roguelites have progression between runs, which makes successive runs easier, while roguelikes usually don't?

[–] Brokkr@lemmy.world 10 points 9 months ago

That's the definition I've always heard too.

I think the confusion happens because like and lite sound similar. In another language I don't think this would be a common confusion at all.

[–] 9point6@lemmy.world 5 points 9 months ago

That's what I'm referring to with the metagame parts, though you might be correct in that no true roguelike has this metagame aspect.