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this post was submitted on 31 Jan 2024
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Yeah, that's why they failed. They opted for really short sighted options and throwing money at it rather than actually trying to compete legitimately.
Sorry, didn't realize we were in agreement haha. I wonder if network effects would kill any real steam competitor before it has a chance, and maybe that's why Epic tried to capture that userbase first.
Another issue is that Steam already does so much for both the consumer and developers. People got all pissed about their 30% cut (mostly because Epic told them to tbh) but Steam actually does provide a lot of services for games on the platform like Workshop. I guess they technically provide forums too but those are a hell scape and would probably be better off destroyed.