this post was submitted on 26 Jul 2023
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[–] Kecessa@sh.itjust.works 2 points 1 year ago* (last edited 1 year ago) (2 children)

It's public data... It has increased 0.4% in a year and was going down from 2014 to 2018. Heck, is only 0.3% higher than in 2014!

Now, how much work and money did it require to get that 1.44% and how many of them are people that wouldn't have otherwise installed Steam on a Windows partition?

https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

No, Linux support is not worth the trouble, nor is OSX support, except to be the only platform to cater to that market.

[–] circuitfarmer@lemmy.sdf.org 9 points 1 year ago* (last edited 1 year ago) (1 children)

Totally. Let's just stick with our corporate overlords. Market share can't be changed by people making better decisions.

Edit: also, "market share" in the context of FOSS is pretty silly. For all we know, most Linux users spoof the user agent.

[–] Kecessa@sh.itjust.works 2 points 1 year ago

For all we know, most Linux users spoof the user agent.

Really? That's the argument you're going for?

[–] MazonnaCara89@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)

Yes Linux support is not worth the trouble until you see the Epic Games launche is a CEF, that is literally a web app running in a browser and hear me out CEF is designed to be cross-platform.

The only thing they should do is ship the app for linux and maybe add a proton menu in the settings and that's it! Valve as done most of the work for them.