this post was submitted on 08 Feb 2024
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I'm no developer or programmer of any kind but wouldn't it be a simple fix by creating percentile ranges in the hitbox of the players? Headshot 100% damage, foot is 25% damage etc. etc.
That's definitely already a thing in most games. Sometimes sniper rifles do so much damage that even 50% is enough to OHKO though. Not sure what game specifically this is referencing
CS:GO/CS2, AWP, leg shot deals 75 damage, body and head instakill
Presumably Counterstrike. That's an AWP.