this post was submitted on 11 Feb 2024
50 points (98.1% liked)

Git

2632 readers
11 users here now

Git is a free and open source distributed version control system designed to handle everything from small to very large projects with speed and efficiency.

Resources

Rules

  1. Follow programming.dev rules
  2. Be excellent to each other, no hostility towards users for any reason
  3. No spam of tools/companies/advertisements. It’s OK to post your own stuff part of the time, but the primary use of the community should not be self-promotion.

Git Logo by Jason Long is licensed under the Creative Commons Attribution 3.0 Unported License.

founded 1 year ago
MODERATORS
 

Do you have a story to share?

you are viewing a single comment's thread
view the rest of the comments
[–] RonSijm@programming.dev 19 points 5 months ago (1 children)

I use it to backup my save games. Not sure if that's conventional.

For example, I'd MKLink %appdata%/Local/Pal/Save/ to a folder in my save repo, and commit that every once in a while.

[–] 7heo@lemmy.ml 8 points 5 months ago* (last edited 5 months ago)

Fun story, in 2012 I got the idea of making a git based "cloud" save system with branching, to explore multiple story paths in games.

I implemented the FileSystemWatcher (the equivalent to Linux's inotify) component in C# on Windows, was able to detect when games were saved, and commit that to git, and stopped there.

Feel free to implement that, I'd love to save on implementation time 😇