this post was submitted on 13 Feb 2024
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Linux Gaming

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[–] lambda@programming.dev 2 points 9 months ago (1 children)
[–] ColeSloth@discuss.tchncs.de 2 points 9 months ago (1 children)

Magicland, I suppose. I guess it would need to spoof that it's a steam os installed game in order to download the cache from valves server and then move the cache over to the appropriate folder for the game. I guess it would be a lot of work for each game, since the cache folder isn't going to be named the same and in the same spot.

[–] lambda@programming.dev 1 points 9 months ago (1 children)

Even then, the shaders for steam deck wouldn't work on other devices with different GPU architecture. I think it might require the same CPU architure as well. But, I'm not confident on the second part.

[–] ColeSloth@discuss.tchncs.de 1 points 9 months ago (1 children)

I wasn't talking about other devices. Just the steam deck. If it's a game bought through steam you get the pre-cache files. If it's a game you're playing on the SD, but was purchased/obtained outside of steam you can still play it but you won't have the pre-cache files to use.