this post was submitted on 19 Feb 2024
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Hey mate, I'm doing a quick response rn and will return at some point to properly write up a lengthier response!
The claw can happen in Frontier if you're running the default controls - I've been playing in Portable mode though, which uses the Tri Classic Controller scheme, although my experience was it's a pain in the backside to figure out how to change the controls if you're not used to Freedom Unite's menus (Frontier was based on Dos)
As for the variety, Frontier boasts something like 188 unique monsters including subspecies, rare species and other variants. Each of these has their weapons (to no one's surprise). In addition there are two unique weapon classes that haven't appeared in any other games - the Tonfas which are basically very short dual blades that punch and give air time, unique buffs and a powered-up explosive attack, (think a proto-Insect Glaive), and the Magnet Spike which is the most unbalanced thing I have ever had the pleasure of using in a video game - it simply melts most G Rank monsters. Further, the game has an extra layer of difficulty above G Rank called "Zenith" which includes fifteen unique variants of existing monsters, which has similarities with Deviants from GU. If Frontier does appeal to you, I recommend you track down PewPewDojo's discord, they can get you set up with a private server.
Can relate to your comments about GU, it's a massive game and honestly even after playing it for nearly four hundred hours over the span of the last five years I'm still discovering new stuff.
I've always been intrigued by Wild Hearts tbh, never had the chance though (it came out during my thesis and just kinda slipped by). I really do need to try it though.
No prob, buddy, respond at your leisure!
Aaah, okay I gotcha now. Man, so you're a real MH vet! Even got Freedom Unite under your belt. That's pretty cool honestly! The oldest one I've played was MH3U I believe, the one on 3DS. Back then I didn't give it the time it deserved to properly learn it so I gave up on it. Gave World a chance super late after it released and been hooked since, so I'm trying to make my way backward the best I can. From the MH titles I have played, MHGU is definitely my favorite one, though. I really dig the style of the game, the use of arts, the animations. Still taking some getting used to, weapon control wise. I keep attempting to pull off combos that I can't, hahah. As I said, it's really just the sheer amount of quests. It's got more than any game I've played so far, certainly.
Oh dude, really? ~188 monsters? That's a massive roster, I love that, and the inclusion of yet another difficulty is amazing. I would love to see that kind of variety in modern MH, that's insane. And yeah, I heard about those! Wasn't the Magnet Spike kinda like Gunlance? I'll have to look up some footage but that's awesome, and I'm truly hoping that Capcom will bring those back, or something new entirely to the weapon selection in Wilds. I love most of the current weapon choices but I'm itching for something new to use, can't lie. Both sound like they were exceptionally fun to use though. Thanks for that rec, man!! Most definitely appreciate that.
Oh, I can believe it! I love that about GU myself, there's always something new to find out and it blows my mind every time.
If you do, be sure to let me know! It's on sale rn and I'm very tempted but I'm on PS5 and still debating if I wanna do that to myself. I'd been keeping up with it since release and they didn't give it the patches they should've.
Also, love the MH talk, dude! Would love to continue this in DM's. Maybe we can even team up sometime if you're on PS5!