this post was submitted on 27 Feb 2024
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As if this existing studio has been corrupted by Sony's big budgets, and putting together a whole new studio will cost less than telling one group to figure out how to make two games.
If only costs, personnel, and risk could be divided that easily.
Right, because tanking a working company with nine hundred people is cheap and simple.
Long-term, it is in fact cheaper to not pay 900 people than it is to pay them.