this post was submitted on 07 Mar 2024
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Memory unsafe languages will always have value in applications where speed and performance mean anything. Embedded programming and video games are the obvious examples, but pretty much any application taken far enough will eventually demand the performance benefits of memory unsafe languages. Some even require writing assembly directly. Contrary to common dogma, the compiler isn't always best.
I love how you two seem to be arguing or trying to win over each other in some way, whereas you are in fact in agreement, just coming from opposite sides.