this post was submitted on 14 Mar 2024
61 points (95.5% liked)
Asklemmy
43950 readers
1069 users here now
A loosely moderated place to ask open-ended questions
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
VR is the next 3DTV. It’s a neat technology that doesn’t need to be mainstream, but we have no shortage of company marketers desperately trying to create a narrative that every home needs it.
Well, there is the problem that if people spend several hundred dollars or more to buy a VR headset and potentially upgrade their PC/console for it, then they do expect blockbuster titles. A minigame collection, like the Wii had, isn't going to fly. And blockbuster titles will only be produced, if there's enough of an audience.
Like, yeah, it doesn't need to be fully mainstream, but there is currently a disconnect between the number of ~~rich nerds~~ wealthy techies that may naturally be interested in a VR headset and the audience size needed to pay for blockbuster titles.