this post was submitted on 12 Mar 2024
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[–] AVincentInSpace@pawb.social 1 points 5 months ago

btw you probably don’t need a low-level gpu library if you’re already using a game engine…

the low level graphics library calls have to be implemented somewhere, don't they? if i'm one of the developers of the Godot engine, and I'm writing Godot in C++, I'm not going to use a Rust graphics library