this post was submitted on 18 Mar 2024
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[–] autotldr@lemmings.world 1 points 7 months ago

This is the best summary I could come up with:


A stream of actors who built their careers in Hollywood are making their digital presence felt in video games, a once stigmatized medium that is increasingly seen as a unique storytelling platform with the ability to reach large audiences.

Some are voice acting, transferring skills they may have honed in animated movies or TV shows, while others are contributing their likenesses through advanced motion-capture technology that can replicate furrowed brows and crinkled cheeks.

Last year, Cameron Monaghan led Star Wars Jedi: Survivor, Megan Fox portrayed a character in Mortal Kombat 1, and Idris Elba and Keanu Reeves provided the backbone of Cyberpunk 2077: Phantom Liberty.

The director James Gunn, who is now managing the DC Comics universe for Warner Bros., has stated that he wants to cast actors who can play the same role in TV, film, video games and animation.

“When you try to pigeonhole or overly define art, it is by nature limited and boring,” said Monaghan, who was a lead actor on 11 seasons of “Shameless” before wielding lightsabers in two popular Star Wars games.

Harbour said that video games carried potential for artistry, social commentary and emotional catharsis, and that he joined Alone in the Dark because it “seemed fertile soil for an imaginative retelling and the opportunity to actually take a chance.”


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