this post was submitted on 28 Mar 2024
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[โ€“] jballs@sh.itjust.works 7 points 7 months ago (1 children)

Nah, refactoring this would be a bitch. Your function name contains everything that happens in the function. Which means if you add something to it, you also have to change the name of the function. So CallThisWhenThePlayerTakesDamageAndIfThePlayerHealthIsLessThanZeroThenAlsoTheyDie would have to go to something like CallThisWhenThePlayerTakesDamageAndIfThePlayerHealthIsLessThanZeroThenAlsoTheyDieAndIncrementTheTotalDamageTakenCounter if you added something else.

[โ€“] Hotzilla@sopuli.xyz 11 points 7 months ago

IDE renames all references, no issue