this post was submitted on 06 Apr 2024
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[–] mindbleach@sh.itjust.works 18 points 7 months ago (2 children)

Those of us whose hype withered the moment Facebook bought it were pretty spot-on in our expectations.

[–] Facebones@reddthat.com 2 points 7 months ago

I at least was able to recoup a few bucks when they forced fb accounts. A friend was interested in buying a headset anyway so we worked out a price for my account and just migrated it to his fb instead of mine. Bought an index and it's pretty tight.

[–] xor@infosec.pub 2 points 7 months ago (3 children)

i felt the same way but i was gifted one recently... it's still pretty awesome, and it runs android so you can put it in developer mode and sideload whatever you want...

i expected it to be locked down like apple, but no it's pretty sick.

see also: original NES Legend of Zelda ported to oculus...

[–] russjr08@bitforged.space 4 points 7 months ago (1 children)

I'm in a similar boat, however I was very disappointed to see that in order to enable developer mode you have to make/sign in with a Meta account and "register" as a developer with them.

[–] xor@infosec.pub 3 points 7 months ago

i didn't like that either... but it was quick and free...
had to take a shower afterwards though...

[–] bjoern_tantau@swg-empire.de 3 points 7 months ago (1 children)

Yeah, but you can't just enable developer mode on the device itself. You need Meta's blessing for that.

[–] xor@infosec.pub 6 points 7 months ago

not really their blessing, but yeah you have to create a developer account, agree to be part of a human centipede, and then you're in...

there's even an alternative side loading store call side quest that streamlines it and has a ton of stuff to download...