this post was submitted on 26 Jul 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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I haven't made a new thread weekly exactly, but with the amount of activity it might need to be fortnightly, here's another recommendations thread.

Let everyone know below a game (6+ months old), that you have played recently, are currently playing or intend to play soon.

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[โ€“] feedum_sneedson@lemmy.world 1 points 1 year ago (1 children)

I can't find a way to successfully play it that maintains enough realism to be properly satisfying.

The controls are awkwardly difficult in a way I can't properly explain, I'm finding it interferes with the immersion a bit. Particularly the aiming system and the fact a headshot doesn't kill unarmoured human characters in the early game. Also there's a lot of running from point A to point B and back again.

Even so, I think I probably like it. I'm just finding that frustrating in a way that isn't particularly fun. You'll get a bunch of people online saying the difficulty is somehow meant to reflect the mood of the game, personally I don't think that makes much sense.

[โ€“] 22rw@feddit.de 1 points 1 year ago

Yeah, I usually don't like the difficulty/depth either if it breaks the immersion and feels artificial/forced. Maybe there are some community mods/official settings to change that?

A lot of games unfortunately tend to increase the "difficulty" by making the tasks more tedious, rather than changing the actual gameplay :/ Stalker seems to fit the bill in terms of your criticism.

I think I'll give it a try anyway, thanks for the insights!