this post was submitted on 26 Jul 2023
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I can't find a way to successfully play it that maintains enough realism to be properly satisfying.
The controls are awkwardly difficult in a way I can't properly explain, I'm finding it interferes with the immersion a bit. Particularly the aiming system and the fact a headshot doesn't kill unarmoured human characters in the early game. Also there's a lot of running from point A to point B and back again.
Even so, I think I probably like it. I'm just finding that frustrating in a way that isn't particularly fun. You'll get a bunch of people online saying the difficulty is somehow meant to reflect the mood of the game, personally I don't think that makes much sense.
Yeah, I usually don't like the difficulty/depth either if it breaks the immersion and feels artificial/forced. Maybe there are some community mods/official settings to change that?
A lot of games unfortunately tend to increase the "difficulty" by making the tasks more tedious, rather than changing the actual gameplay :/ Stalker seems to fit the bill in terms of your criticism.
I think I'll give it a try anyway, thanks for the insights!