this post was submitted on 05 Aug 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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Pretty much, I'm looking for a game where I'm not the hero, I'm not the protagonist, I'm just a pawn in the big picture.

Preferably a game with a big open world too, one that feels real and isn't just a predetermined path for my player.

I also like games where you aren't clearly stronger than all your opponents like you're some sort of God so they actually feel intimidating and there is a fear of dying

All suggestions are welcome

Thanks :>

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[–] Sordid@sh.itjust.works 1 points 1 year ago (1 children)

these games make you feel pretty unimportant

You're literally addressed as the "Chosen Undead" by a goddess in DS1 and tasked with saving the world.

[–] LiamMayfair@lemmy.sdf.org 1 points 1 year ago (1 children)

Yet that doesn't matter much as the two endings of the game are that you either refuse to link the fire and walk away, leaving the world to die, or you do link it to keep it going for a little bit longer but in the end it won't matter much as it will die down eventually.

[–] Sordid@sh.itjust.works 1 points 1 year ago* (last edited 1 year ago)

You could say that about any other story where you save the world. You only ever save it from the present danger, you never make it safe for all time. Otherwise there could be no sequels (of which DS has received a couple). "Happily ever after" is figurative.