this post was submitted on 05 May 2024
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    I was wondering what happened to the proposal from a month ago....

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    [–] Andromxda@lemmy.dbzer0.com 2 points 6 months ago (13 children)

    Use Bazzite or Aurora if you want an amazing, Fedora Silverblue/Universal Blue-based KDE experience, it's much better than normal Fedora anyway

    [–] SimplyTadpole@lemmy.dbzer0.com 4 points 6 months ago (10 children)

    How does Bazzite differ from Kinoite? I use the latter but have been hearing about the former for a while now, and was curious what exactly sets it apart from what I use and what benefits I'd have switching to it.

    [–] helpmyusernamewontfi 5 points 6 months ago* (last edited 6 months ago) (2 children)

    Gaming.

    if you game on Linux you wanna go with bazzite, games "just work" on there without any tweaking or fixing or patching. And in the rare case you do need to patch a game like gmod, they have a built in script for it like ujust fix-gmod

    [–] luciferofastora@lemmy.zip 2 points 6 months ago (1 children)

    If I have my setup working on Nobara now, would it still be worth the effort to switch (again)? I imagine I could basically keep my home directory as-is, including pipewire setup, game configs etc.?

    [–] helpmyusernamewontfi 1 points 6 months ago

    No, if it's working for you, why bother? Unless you're the adventurous distro hopper, stick to what's working for you. I'd only take the time to switch my home to bazzite if Nobara started causing problems.

    [–] boredsquirrel@slrpnk.net 1 points 6 months ago (1 children)

    "Gaming" i.e. Windows emulation for GPU heavy stuff.

    It is not gaming, it is running Windows software on Linux.

    [–] helpmyusernamewontfi 1 points 6 months ago (1 children)
    [–] boredsquirrel@slrpnk.net 1 points 6 months ago (1 children)

    I find it odd to call it "gaming on Linux" as its simply running Windows software

    [–] helpmyusernamewontfi 3 points 6 months ago* (last edited 6 months ago) (1 children)

    There's no emulation. Worst case scenario, the game is using Microsoft's proprietary DirectX graphics API, so we translate those calls to Vulkan or OpenGL with DXVK. That's simply out of our control since we cannot see or modify the code, but everything else is running on Linux.

    Intel actually uses DXVK on Windows for better compatibility and performance for their Arc GPU's.

    [–] boredsquirrel@slrpnk.net 2 points 6 months ago

    Funny, thanks for the info.

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