this post was submitted on 05 May 2024
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[–] Potatos_are_not_friends@lemmy.world 39 points 6 months ago* (last edited 6 months ago) (1 children)

When I was interested in mobile development, one of the big takeaways is to gear your game towards preteens. They have the free time to play, the numbers to add player count, and the opportunity to give you money.

I heard it's why YouTubers gear their content towards that audience too, even if they aren't actively admitting to it.

[–] EngineerGaming@feddit.nl 1 points 6 months ago

and the opportunity to give you money

What? Remembering myself as a preteen, even if I didn't consider microtransactions as a no-no, I don't think I would be able to do it anyway. Preteens don't have bank cards. If we are talking about begging their parents - I don't think it would have worked either. Mine, just like average parents, would have probably thought spending money on games was stupid and not allowed it. That is the reason I had pirated Minecraft too - just like most kids around me.