this post was submitted on 05 May 2024
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Shoot man, you gotta think about it the other way. Show them a mobile game, show them the prices, then turn around and show them purchasing power.
For instance, Animal Crossing Pocket Camp. Cute, aimed at kids, horrible leaf ticket practices. Broke down the pricing of one set and for the cost of ACNL and a 2DSXL - you've got something like a 0.8% chance of getting the whole set.
So, show that to a kid, do you want a 0.8% chance of having this set or a whole Game and System?
Granted, this was a while back - the price of those two together probably gets you a 2% chance these days.
I was thinking of showing that on MMORPGs.