this post was submitted on 09 Aug 2023
76 points (85.2% liked)

Baldur's Gate 3

6312 readers
24 users here now

All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

Spoilers

If your post contains any possible spoilers, please:

Thank you!

founded 1 year ago
MODERATORS
 

Baldur's Gate 3's huge launch has reignited the age-old debate about save scumming.

you are viewing a single comment's thread
view the rest of the comments
[–] Poggervania@kbin.social 88 points 1 year ago (3 children)

Bigger question is who gives a crap?

It’s a single-player game, let people enjoy things the way they want to. I personally don’t save-scum the skill and ability checks, but I will save-scum on a tough fight if I’m in a losing position - and I ain’t gonna knock on people who do and don’t do that in a single-player game.

For multi-player, I would discourage it since dealing with your friend’s fuckups is like, half the fun of a tabletop session.

[–] ReadyUser31@lemmy.world 20 points 1 year ago

Presumably IGN have not been able to generate sufficient clicks by saying 'this game is really good and not very controversial' so they're turning to shit like this now.

[–] KairuByte@lemmy.dbzer0.com 12 points 1 year ago (1 children)

Yeah, I have to agree. When it’s a single player non competitive environment, who gives a fuck? Even if it ruins the game for the person doing it, that’s all their are hurting, their own experience.

[–] dojan@lemmy.world 10 points 1 year ago (1 children)

How is it ruining the experience for them if they shape the experience they want?

[–] SEND_BUTTPLUG_PICS@lemmy.world 9 points 1 year ago (1 children)

They're not saying that it does ruin the experience, they're just saying that if the argument is that the experience is ruined, it's only the player's experience that is ruined.

[–] dojan@lemmy.world 5 points 1 year ago
[–] Coelacanth@feddit.nu 9 points 1 year ago (2 children)

I think reloading a difficult fight you're losing isn't necessarily savescumming. What's the alternative, letting it play out until you get a TPK and then starting over with a new level 1 character because "that's what would have happened in pen-and-paper"?

[–] Poggervania@kbin.social 5 points 1 year ago

Yeah, and that’s an extreme take I’ve seen some people take on games in the past - basically treating every game as if they had an Ironman mode.

I personally don’t even see reloading the game after losing as “save-scumming”, but there are the rare individuals who would consider it as such.

[–] Hairyblue@kbin.social 4 points 1 year ago (1 children)

I think this is the challenge for some who don't want to reload a save. But random dice --with 1 always failing and 20 always hitting are just that random. No play skill involved.

[–] Coelacanth@feddit.nu 6 points 1 year ago

I agree. But hey, people do permadeath no-reload challenges of XCOM, too. Some folks are crazy.

I just don't think reloading a save after losing a fight counts as savescumming. That functionality is such a core part of games that we had to invent an entire genre to design around not doing that (Roguelikes).