this post was submitted on 24 May 2024
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[โ€“] LordGimp@lemm.ee 7 points 3 months ago (1 children)

To be fair, Morrowind is just that kind of game. It's been many years since I've played it, but I remember it being one of the last truly open world experiences I got from playing games. The plot drops you off in the first city and kind of just let's you go at it. I remember hours of just wandering until I ended up at the city of vivec, which is the mess of floating pyramid temple lookin jobbies out on a lake somewhere. I didn't know shit about anything but it was awesome and that was enough for me. Elden Ring almost brings this feeling back sometimes.

[โ€“] Dave@lemmy.nz 4 points 3 months ago (1 children)

It was great while I remembered what was happening! But sometimes your only reference to a quest is something that says "Go out the door, take the third left, and look for an orange door" and you just have no idea even what city you were in when you got that note ๐Ÿ˜†

During the couple of weeks I was playing it, I didn't actually feel lost at all. But now trying to return to it just feels more like a chore than a good time. I'm playing Baldur's Gate 3 now instead, I'm back in the era of quest markers!

[โ€“] ArmoredThirteen@lemmy.ml 3 points 3 months ago (1 children)

You can add map markers with custom descriptions in Morrowind. I use them to leave little "what the fuck am I doing" notes for myself before leaving the game if I don't know I'll be back on within a couple days

For real though it can be a hard game to jump back into if you've had it on pause for a while. I usually just make a new character at that point see where the new adventure goes. There are so many factions and places to explore no one character can experience the game in full anyway

[โ€“] Dave@lemmy.nz 1 points 3 months ago

Map markers are one of those things that so many games have, and I never remember to use them!

Jumping into a new game and taking a different direction does sound like a good plan.