this post was submitted on 10 Jun 2024
34 points (97.2% liked)
RetroGaming
19617 readers
306 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Like Pokémon, I would say most games with RNG. They’re basically fake and also limited by the lack of computation for RNG at the time. You can’t make them hard; there’s basically a ratio where they’re enjoyable or not, and that’s the same ratio as playable or not.
Platformers resist this—they’re exactly as hard as they are. They’re the original physics based game. Pure skill.
There are different skills than just physical execution. Pokemon isn't easy because RNG or because it's turn based, it's easy because the NPC team compositions are awful, the AI sucks, and the game only has very lenient soft caps on grinding. A mod like Radical Red solves these things, and I've played other turn based games with plenty of RNG which require lots of skill.
Was about to suggest radical red. Makes for such a great experience.
Thanks for informing me about Radical Red!