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Why we don't have 128-bit CPUs (www.xda-developers.com)
submitted 1 week ago by jwr1@kbin.earth to c/technology@lemmy.world
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[-] ArbiterXero@lemmy.world 63 points 1 week ago

32 bit CPU’s having difficulty accessing greater than 4gb of memory was exclusively a windows problem.

[-] amanda@aggregatet.org 15 points 1 week ago

Interesting! Do you have a link to a write up about this? I don’t know anything about the windows memory manager

[-] neclimdul@lemmy.world 15 points 1 week ago* (last edited 1 week ago)

It was actually 3gb because operating systems have to reserve parts of the memory address space for other things. It's more difficult for all 32bit operating systems to address above 4gb just most implemented additional complexity much earlier because Linux runs on large servers and stuff. Windows actually had a way to switch over to support it in some versions too. Probably the NT kernels that where also running on servers.

A quick skim of the Wikipedia seems like a good starting point for understanding the old problem.

https://en.m.wikipedia.org/wiki/3_GB_barrier

[-] amanda@aggregatet.org 12 points 1 week ago

Wow they just…disabled all RAM over 3 GB because some drivers had hard coded some mapped memory? Jfc

[-] ms_lane@lemmy.world 11 points 1 week ago

Only on consumer Windows.

Windows Server never had the problem. But wouldn't allow Creative Labs drivers to be installed either...

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this post was submitted on 23 Jun 2024
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