this post was submitted on 27 Jun 2024
183 points (98.4% liked)

Steam Deck

14863 readers
210 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] PastaRhythm@lemmy.world 7 points 4 months ago (4 children)

I think that article's headline is incorrect. Valve's article said that 10% of controller sessions are Steam Decks, not 10% of Steam Input sessions. Here's Valve's article: https://steamcommunity.com/games/593110/announcements/detail/4142827237888316812

So weird that only 15% of Steam sessions are using controllers. I thought everyone had a controller. Most games are just better with a gamepad.

59% of controller sessions are using Xbox controllers. Not surprising, but I wonder how many of those Xbox controllers aren't actually Xbox controllers. I use an 8BitDo Pro 2, which uses X-Input on PC. Though the majority of my gaming is done on Deck now.

[–] JackGreenEarth@lemm.ee 5 points 4 months ago (1 children)

Most games are better with a mouse and keyboard, from my limited controller experience. Smooth mouse movements, rather than pressing a lever to move the camera rotation in jerky motions which you then have to jerk back because you went too far. Lots of keys on a keyboard mean you can quickly launch a bunch of different menus with a single button press. And some mice have haptic feedback, which would be the main outstanding benefit of a controller.

[–] PastaRhythm@lemmy.world 1 points 4 months ago

I find gamepads to be more comfortable than mouse and keyboard, and most modern games are designed such that all of their functions can be performed comfortably on controller. I also tend to play a lot of games that benefit from having an analog stick.

All just preference, of course. Kb/m and gamepads are good at different things.

[–] Weslee@lemmy.world 4 points 4 months ago (1 children)

Controllers being better is your opinion, and seems like most steam players don't agree.

[–] PastaRhythm@lemmy.world 1 points 4 months ago

Very fair. Personally, I think most games made today are designed around gamepads (with the exception of some genres, especially shooters), but even then kb/m does work fine for most games.

[–] moonburster@lemmy.world 3 points 4 months ago

What I also wonder is if it's measured by connected devices. I leave my controller in all the time

[–] sushibowl@feddit.nl 2 points 4 months ago (1 children)

So weird that only 15% of Steam sessions are using controllers. I thought everyone had a controller. Most games are just better with a gamepad.

Even if that was true, not all games have the same number of players. Counterstrike and dota 2 regularly top the most played list on steam, and are terrible with a controller. It shouldn't be surprising that most sessions have a kb/m if that's what people are mostly playing.

[–] PastaRhythm@lemmy.world 1 points 4 months ago

That's a good point. I did say "most games" because some genres are definitely better on kb/m, but I didn't think about how that's what most Steam users are probably playing.