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submitted 1 week ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Crowfiend@lemmy.world 13 points 1 week ago* (last edited 1 week ago)

Even if it's not an MMO, player count can be a very strong indicator of enjoyment/income at a given time. Even if it's a single player game, player count can show how popular a game is on whole. If a 5yo game still has engagement numbers above newly released games, it's strongly correlated with studio income/gamer trends.

They can base future decisions on what they did correctly/incorrectly, and develop their next game/dlc/etc with those lessons learned.

Release a game that has nobody playing after a month? Crapbasket. Release a game that has well into a million players despite the age? Fucking masterpiece.

this post was submitted on 29 Jun 2024
129 points (93.9% liked)

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