this post was submitted on 03 Jul 2024
49 points (98.0% liked)

PC Gaming

8625 readers
966 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] Potatos_are_not_friends@lemmy.world 8 points 4 months ago* (last edited 4 months ago) (1 children)

It's more of a space for indie games without having the barrier of dealing with Steam and all that set up.

Like if I wanted to make a game about pooping in my neighbor's yard, I can just upload the game to itch and have it ready for people to play. (Or sell it too).

With Steam, you have a significantly bigger set up. There so many more things to configure, things that a indie dev may not be ready to answer yet. Not to mention, it opens up the door to reviews and criticism from the "general gaming public".

It's common for most indie devs to use itch.io to test run their game ideas with a small crowd before launching it on Steam.

[โ€“] Zahille7@lemmy.world 2 points 4 months ago

I know that's what happened with Anger Foot