this post was submitted on 04 Jul 2024
33 points (85.1% liked)

Linux Gaming

15250 readers
43 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 1 year ago
MODERATORS
 

Seriously. I don't know that it can be done on Linux. There was a user on protondb that claimed the game works "even with lots of mods" but there's no way to message people on there and ask them how the fuck they got something to work.

Every single mod requires "Unnoffical Skyrim Special Edition Patch" just about. That mod has esps in it. Esp mods cannot be installed without LOOT which can't run on Linux. Even if I add my mod load order in plugins.txt and write protect it, the game still somehow erases it and refused to load any mods.

Has anyone here got Skyrim special edition mods working on Linux? How did you hack the mod loading and the load order to work without LOOT?

WHY THE FUCK DO THEY HAVE TO MAKE THINGS MORE COMPLICATED THAN DRAGGING AND DROPPING SOME FUCKING FILES

you are viewing a single comment's thread
view the rest of the comments
[–] PenisWenisGenius@lemmynsfw.com -4 points 4 months ago* (last edited 4 months ago) (3 children)

Also, MO2 seems to work by replacing SkyrimSELauncher.exe with I guess the mod manager menu. Even if this actually worked on my machine, how would you get SKSE to work? You have to replace SkyrimSELauncher.exe with the SKSE executable to get it to run.

Fuck Bethesda for ruining Skyrim mods. Guess I'll have to stick with Starfield.

[–] jrgd@lemm.ee 9 points 4 months ago (1 children)

Add SKSE manually, add it as an executable option in MO2.

[–] Montagge@lemmy.zip 1 points 4 months ago

That's how I did it

[–] bigmclargehuge@lemmy.world 6 points 4 months ago* (last edited 4 months ago)

Bethesda had absolutely nothing to do with "ruining skyrim mods". Bethesda built the game for Windows, not Linux, it's not their fault the game has issues running mods on a platform it wasn't intended to run on. This is like saying "fuck toyota" because your gasoline car won't run on diesel.

As an aside, you absolutely can mod Skyrim on Linux, with USSEP and SKSE. With one quick google search I found multiple guides.

[–] FluffyPotato@lemm.ee 5 points 4 months ago

Mod organizer has options to select what exe to run, including SKSE. That can also be used to launch things like Nemesis to build animations.