this post was submitted on 11 Jul 2024
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[–] _NetNomad@kbin.run 121 points 4 months ago (27 children)

i know conventional gamer wisdom says otherwise but i think this just goes to show how more horsepower just leads to diminishing returns at this point. people call the switch underpowered but it's best selling game is a wii u port! gone are the days of each generation looking infinitely better than the last

[–] entropicshart@sh.itjust.works 18 points 4 months ago (2 children)

The switch does struggle running higher resolution graphics; I can emulate BotW/TotK to look much better on PC simply due to having access to a stronger GPU.

4k gaming on PCs is still hard to accomplish without a high end machine, so I still think we will be seeing improvements with generations; at least until 4k gaming can be done on mid level hardware.

[–] lone_faerie@lemmy.blahaj.zone 33 points 4 months ago (2 children)

But you don't need 4k resolution to have a great game. That's what OP is getting at. When making a game for beefier hardware, you can use the better graphics as a crutch instead of focusing on better gameplay and story.

[–] Lost_My_Mind@lemmy.world 11 points 4 months ago

Thats why SNES rpgs stories were so great. And the rpgs today are just long winded slogs.

Data limits forced writers to cut the fat out of their scripts for the games, and get to the point.

I don't need 35 hours to say "thats the bad guy".

[–] _NetNomad@kbin.run 5 points 4 months ago

i see comparisons of switch games on hardware and in emulators all the time and can never tell the difference, and same for all these recent 4k remasters. i am glad that there are options for people who can tell and do care but it's nowhere near as noticable to your average joe compared to the jump from snes to n64 or n64 to gamecube. or perhaps i am just a spectacularly below average joe haha

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