this post was submitted on 30 Jul 2024
43 points (89.1% liked)
Games
32448 readers
1210 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I think RPGs are a lot better at telling a story, but many of them don’t have interesting stories to tell. It’s also admittedly hard to develop that hook. So, while my most memorable games are RPGs, I usually get drawn more to FPSs.
The one exception to this feel is Half-Life 2. Something about the lack of ceremony behind level transitions, lack of objective markers or excess UI, and being “in” the environment in which characters are trying to accomplish their goals helps it feel more immersive. Sadly, not many AAA games have aimed to have expressive faces during gameplay since then to help sell the visuals.
Which RPGs are you playing that don't have interesting stories to tell? Also, I feel like most FPS campaigns since Half-Life 2 have had similar or better facial animations.